Exploration is also a significant factor. Each level of the Backrooms, often known as “levels” or “floors,” presents different challenges, surroundings, and beings. Some games closely follow the fan-created narrative, including levels such as “Level 0” (the original yellow chambers), “Level 1” (a darker, industrial Backrooms Game zone), and so on. Each level may include its own rules, adversaries, and escape routes. This layered design offers variation and complexity, motivating players to keep moving ahead despite their fears.